DISABLED MATCHMAKING CHANNEL
- The Discord channel that was used to show ongoing matches will be disabled moving forward.
CHALLENGE FLOW REWORK
- Full backend & UI refactor — faster invites, clearer popups, and improved rejoin logic.
- Added built-in Debug Mode for Challenges (off by default) to speed up support investigations.
- New timeout on network retries to stop infinite "Failed to connect" loops.
BATTERY SAVER MODE
- Flip the switch in Options ▸ Video to increase frame rate and performance by reducing resolution by 25%. This mode will also increase battery life.
FULL ARENA REFRESH ON FOCUS
- Lock your phone without fear—returning to the app now forces a one-shot scene refresh, eliminating missing models and ghost UIs.
BUGFIXES AND QOL CHANGES
Quality-of-Life
- Smarter resolution scaling on high-density Android displays.
- Online friend status now updates in real time.
- Character loading pipeline reworked for faster, glitch-free spawns.
- Hub popups use correct prefabs across all screens.
- Empty username on first login is no more.
Bug Fixes
- Crash squashed: rare NullReferenceException on the GameResult screen.
- Fixed freezes after tapping Cancel in any matchmaking queue (all modes & platforms).
- No longer stuck on Matchmaking after minimising the app (Mobile).
- Duplicate "Challenge cancelled" popups removed (Mobile & WebGL).
- Accepting a PvP request after a cancelled
- Challenge no longer boots you from queue.
- Players can't sneak past Arena redirects by editing URLs (Web).
- Wrong-game joins and Level 1 Titan appearances eliminated during Challenge accept flow.
- Scroll placements behave after reload; surrender & reconnect screens use proper art.
- Welcome Loot Box always spawns and opens on both Mobile and Web.
- Agora logbook now shows complete weapon data.
- Resolved assorted hangs at RoT splash and Citadel returns.
- Fixed sporadic "Network not Available" / "Failed to connect to game engine" popups.
- WebGL users can now cancel a queued Challenge without refreshing the page.
Balance Changes v195
Sea Scroll Changes
- Under Pressure
- Mana Cost decreased from 60 to 20
- Rain
- Effect Change: Damage, MP -5 (5 turns), Drowning
- Torrential Rain
- Damage increased from 35 to 40
- Bubble Barrage
- Effect Change: Damage, MP -30 (2 turns)
- Mana Chest
- Effect Change: MP +55
- Mana Clam
- Effect Change: MP +20 (5 turns)
- Heavy Currents
- Effect Change: Drowning, Dispel
- Mana Cost decreased from 40 to 35
- Mana Chalice
- Effect Change: MP +30 (3 turns)
- Mana Flow
- Effect Change: Sink, Opponent: MP-50
- Mana Cost increased from 0 to 40
- Hydrate
- Effect Change: Refresh
- Healing Bed
- Effect Change: HP +40 (MAG), MP -20 (2 turns)
Dusk Scroll Changes
- Emotional Damage
- Damage increased from 20 to 30
- Mana Cost decreased from 60 to 50
- Mutual Torment
- Damage increased from 60 to 70
- Agony
- Damage increased from 90 to 95
- Adrenaline Rush
- Mana Cost decreased from 55 to 40
Dawn Scroll Changes
- Shining Echo
- Mana Cost increased from 45 to 55
- Horn Attack
- Damage decreased from 30 to 25
- Piledrive
- Mana Cost decreased from 55 to 25
- Heroic Strike
- Mana Cost increased from 35 to 40
- Order, Order!
- Mana Cost increased from 45 to 50
- Now or Never
- Mana Cost decreased from 60 to 55
- Quick Sand
- Effect Change: Damage using ATK, Dispel
- Mana Cost increased from 50 to 65
- Diamond Hands
- Mana Cost increased from 50 to 55
- Titan Clash
- Mana Cost increased from 65 to 70
- Dawn Strike
- Mana Cost increased from 85 to 90
- Calculated Risk
- Mana Cost decreased from 50 to 0
- Titan Sense
- Mana Cost decreased from 60 to 40
- Living Lore
- Mana Cost increased from 20 to 30
- Blind Opponent
- Mana Cost increased from 20 to 30
Forest Scroll Changes
- Into The Woods
- Effect Change: True Damage, DEF -100
- Whacking Therapy
- Damage increased from 75 to 80
- Woodwork
- Effect Change: True Damage, DEF -100
- Forest's Revenge
- Effect Change: Rooted Resilience, Dissolve
- Mana Cost increased from 0 to 40
- Natural Might
- Mana Cost decreased from 20 to 15
- Hold The Line
- Effect Change: Rooted Resilience
- Restore
- MMana Cost increased from 0 to 40
- Slow Grow
- Mana Cost decreased from 10 to 0
Lava Scroll Changes
- Singed
- Mana Cost decreased from 60 to 45
- Floor is LAVA!
- Mana Cost decreased from 85 to 70
- Fire Rush
- Effect Change: Damage, MP +20
- Fireball
- Mana Cost increased from 70 to 75
- Phoenix Kick
- Mana Cost increased from 95 to 100
- Eruption
- Effect Change: Damage
- Destruction
- Mana Cost increased from 135 to 145
- Ignition
- Mana Cost decreased from 90 to 50
Poison Scroll Changes
- Throw Poison
- Mana Cost increased from 10 to 15
- Bug Invasion
- Effect Change: Damage, Poison
- Acid Rain
- Mana Cost increased from 40 to 45
- Infected Stab
- Mana Cost increased from 40 to 45
- Toxic Waste
- Mana Cost decreased from 60 to 20
- Honeypot
- Mana Cost decreased from 30 to 0
Sky Scroll Changes
- Arrowstorm
- Damage decreased from 45 to 40
- Mana Cost decreased from 30 to 25
- Apex of the Sky
- Effect Change: Damage using AGI
- Damage decreased from 60 to 55
- Guided Arrow
- Effect Change: Damage using AGI, Aerial Assault
- Mana Cost increased from 55 to 75
- Wings of Order
- Damage decreased from 80 to 75
- Diving for Prey
- Effect Change: Damage using AGI
- Hurricane
- Effect Change: Damage using AGI, Aerial Assault
- No Escape
- Damage decreased from 100 to 90
- Winged Boots
- Effect Change: Restore, Aerial Assault, Opponent: Restore
- Mana Cost increased from 0 to 20
- Furious Winds
- Mana Cost increased from 0 to 20
- Windcall
- Effect Change: AGI +25 (2 turns)
- Snare
- Effect Change: Opponent: DEF -20 (2 turns)
Spike Scroll Changes
GENERAL CHANGE: Elemental Effect Change to JOY - Opponent hand discard changed to end of next turn
- Spit
- Effect Change: Damage, MP +50
- Caltrops
- Effect Change: Damage, MAG +20 (2 turns)
- Acupuncture
- Effect Change: Damage, Dispel, Self: Dispel
- Mana Cost decreased from 30 to 10
- Seek and Destroy
- Effect Change: Damage, Trapped
- Mana Cost decreased from 100 to 40
- Burrow Under
- Mana Cost increased from 40 to 45
- Prank
- Mana Cost increased from 50 to 75
- Hiding Place
- Effect Change: DEF +10 & MP -10 (2 turns), Trapped
- Mana Cost decreased from 20 to 0
- Disarm Trap
- Effect Change: Restore, Opponent: Restore
- Mana Cost decreased from 30 to 5
Attack Scroll Changes
- Titan Meditation
- Effect Change: Dispel
- Phantasm
- Effect Change: SP +10
- Phantom Dance
- Effect Change: SP +10 (3 turns)
- Echoing Blades
- Effect Change: Damage, SP +5 (2 turns)
- Rock Throw
- Effect Change: Damage, Bind
- Shrapnel
- Effect Change: Damage, MP -10 (4 turns)
- Ground Pound
- Mana Cost increased from 30 to 35
- Deadeye
- Effect Change: Damage, Dispel
- Mana Cost decreased from 65 to 60
- Feel the Rush
- Effect Change: Attack First (2 rounds)
- Damage decreased from 50 to 0
- Tackle
- Effect Change: Damage, Double Bind
- Damage decreased from 60 to 40
- Mana Cost decreased from 60 to 45
- No Stall
- Effect Change: Damage, Opponent: Bind, MP +120
Defense Scroll Changes
- Defensive Stance
- Effect Change: DEF +30
- Harden
- Mana Cost decreased from 20 to 15
- Resolve
- Effect Change: Restore, Refresh
- Mana Cost increased from 20 to 80
- Ironclad
- Effect Change: DEF +40, MP -5 (2 turns)
- Protection Ward
- Effect Change: Detoxify
- Mana Cost increased from 10 to 80
- Defender's Oath
- Effect Change: Dissolve
- Mana Cost increased from 30 to 40
- Entangle
- Effect Change: Dispel
- Mana Cost increased from 15 to 30
- Cleansing Veil
- Effect Change: Restore, Opponent: Restore
- Mana Cost decreased from 25 to 10
- Sacrifice
- Effect Change: Bind (2 turns), Self: Bind
- Spectral Shield
- Effect Change: Opponent: SP -5 (2 turns)
- Mana Cost decreased from 40 to 10
- Spirit Armor
- Effect Change: Opponent: SP -10
- Mana Cost decreased from 40 to 10
- Ghost Guard
- Effect Change: Opponent: SP -10 (3 turns)
- Mana Cost decreased from 40 to 20
- Sunder
- Effect Change: Double Bind, Opponent: SP -4
- Mana Cost decreased from 50 to 25
- Steal
- Mana Cost decreased from 60 to 30
- Drop Kick
- Mana Cost decreased from 40 to 20
- Snatch
- Mana Cost decreased from 40 to 20
- Purification
- Effect Change: Detoxify, Refresh
- Mana Cost increased from 20 to 100
- Disrupt
- Mana Cost increased from 45 to 50
Support Scroll Changes
GENERAL CHANGES: Effect Change to JOY - Opponent hand discard changed to end of next turn
- Archmage
- Mana Cost decreased from 25 to 15
- Assassin
- Mana Cost decreased from 25 to 15
- Energy of Aegis
- Mana Cost decreased from 20 to 15
- Agility Blessing
- Effect Change: All attacks use AGI, Opponent: MP-20
- Ready to Rumble
- Effect Change: All attacks use ATK, Opponent: MP-20
- Thaumaturgy
- Effect Change: All attacks use MAG, Opponent: MP-20
- Vengeful Defense
- Effect Change: All attacks use DEF, Opponent: MP-20
- Titan Bliss
- Mana Cost increased from 20 to 25
- Iron Maiden
- Mana Cost increased from 50 to 80
- Nobody's Fault
- Effect Change: Joke's On You
- Mana Cost increased from 50 to 80
- Fury Aura
- Effect Change: Attack First, ATK +50
- Arcane Gambit
- Effect Change: Attack First , MAG +50
- Surge Serum
- Effect Change: SP +5, Opponent: SP -5
- Mana Cost decreased from 40 to 10
- Amped Up
- Mana Cost decreased from 20 to 10
- Sleight of Hand
- Mana Cost decreased from 20 to 10
- Dexterous Hands
- Mana Cost decreased from 10 to 0
- Cheat
- Mana Cost decreased from 40 to 20
- Ghost Step
- Effect Change: SP +5 (3 turns)
- Mana Cost decreased from 40 to 10
- Mirage
- Effect Change: Dodge next attack (2 turns)
- Mana Cost increased from 45 to 65
Main Hand Scroll Changes
- Pow!
- Mana Cost increased from 75 to 80
- Magical Slash
- Mana Cost increased from 70 to 75
- Forsaken Slash
- Mana Cost increased from 50 to 55
Off-Hand Scroll Changes
- Webbed Shield
- Effect Change: Bind (3 turns)
- Mana Cost increased from 0 to 10
- Web of Lies
- Effect Change: Open Palms (3 turns)
- Mana Cost increased from 0 to 10
- Second Wind
- Mana Cost increased from 15 to 20
- Agile Defense
- Mana Cost increased from 20 to 25